Tuesday, March 22, 2011

Little Big Planet: Play. Create. Share

Recently, my class watched Rachel Botsman's TED talk about collaborative consumption which can be found here. In the video, she talks about new and useful ways to recycle things by sharing. She is the co-author of the book What's Mine is Yours: The Rise of Collaborative Consumption, which further explains the idea.


After watching the video, I was given a company/organization/game that was based around the idea of collaborative consumption. My topic to research was Little Big Planet. Little Big Planet is a video game created in October 2008 by Sony Computer and Entertainment Europe. Basically, the player starts off with Sackboy or Sackgirl and they familiarize themselves with the game by playing on pre-built levels. Afterwards the player can create their own objects, levels and platforms to share online with other users in the LittleBigCommunity through the Playstation Network. There are currently 4,026,618 users online and 4.5 million copies have been sold since March 2010. The only profit the company makes is from the price of the game and the reviews were spectacular. The users liked the imaginative levels, excellent music, high replayability factor and gave it a 5 out of 5 score. 

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